I came across a game engine that I had not previously mentioned on this site, the Airplay SDK thanks to a visitor comment on my iPhone game engine post listing open source game engines. While this is not an open source game engine, it is free to publish iPhone games provided your company has net earnings of less than $100k US dollars per year (with a splash screen).
The engine is also cross platform supporting iPhone OS, Android, Samsung Bada, Symbian, Windows Mobile, BREW, Palm/HP, webOS, and Maemo. It is not specifically a game framework, and can be used to make rich applications of all sorts, but high profile games have been created using Airplay including Call of Duty: World at War: Zombies.
As far as graphics go, the SDK supports 2D and 3D graphics, and something I really like is that it loads in models from Maya and 3D Max. I haven’t had a chance to check everything out, but there are many examples included and the game examples look excellent.
There is also support specifically for the iPad.
You can find more info andd how to download here:
You will need to register to download, and then obtain the $0 iPhone indie license.
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