Box2D iPhone Physics Tutorial – No Cocos2D Required

Box2D is a full-featured open source physics engine that has been used in many iPhone and iPad games.  It is often used with the excellent Cocos2D graphics engine.

Oliver Drobnik has created an excellent example of using Box2D with the UIKit.  This is a great example for those who are not familiar with, or don’t have any interest in using Cocos 2D.

[Source: Dr. Touch]

Would you like to learn iPhone and iPad programming online from professional instructors who have worked for companies such as EA and Disney Mobile?

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Tags: box2d, games, physics, uikit

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