Flash CS5 iPhone Game Developer Calls Development A Breeze
You’ve probably heard by now that Flash CS5 is coming with iPhone support. I know several artists that are extremely excited, and I’ve been doing some fiddling around with Flash game development, and I’m getting excited too. I came across this interesting story from some developers who have already created a game using Adobe Flash CS5 that has been able to reach a top 10 download position in several countries.
The game is Alchemist (iTunes link), and the original article can be found here.
The developers state that even though they have never developed a mobile game, that they were able to make a high quality app that is almost indistinguishable from a native app in actual use. That being said there were a few negatives:
- Performance is not as good as a native app so they don’t suggest using frame heavy engines, and Papervision 3D (a popular 3D graphics engine for the Flash platform) was unusable.
- The game will need some optimization to run on the iPhone, don’t expect a web game to run straight out.
- No way to integrate social gaming support used in native apps.
- No support for in app purchases.
Despite these negatives the developers felt like the whole experience was “a breeze from start to finish”, and will allow anyone with Photoshop, and basic Flash knowledge to build a high quality app.
I look forward to playing with this thing.. I have to admit Flash game development is pretty fun, it’s nice to see results so quickly… need to get my Photoshop abilities up to snuff though
Getting started with iPhone and iPad development, and looking for a straightforward guide to get you started with Objective-C fast as possible?
Click here to check out a great straightforward no-nonsense guide to getting started with iPhone development as fast as possible.
Related Posts
-
Dave M.
-
maniacdev
-
Dave M.
![Reblog this post [with Zemanta]](http://img.zemanta.com/reblog_e.png?x-id=a222574f-a317-4fbd-a85f-bbbd22b9b84c)