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	<title>Comments on: How can I develop iPhone app store games quickly for free? Part 1</title>
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	<link>http://maniacdev.com/2009/04/how-can-i-develop-iphone-app-store-games-quickly-for-free-12/</link>
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		<title>By: John</title>
		<link>http://maniacdev.com/2009/04/how-can-i-develop-iphone-app-store-games-quickly-for-free-12/comment-page-1/#comment-38</link>
		<dc:creator>John</dc:creator>
		<pubDate>Mon, 20 Apr 2009 23:36:52 +0000</pubDate>
		<guid isPermaLink="false">http://maniacdev.com/?p=72#comment-38</guid>
		<description>Yeah, would love to see the apps running on the Iphone..interesting to know how they handled shaders.  It seems to be an excellent tool for developing quality games.</description>
		<content:encoded><![CDATA[<p>Yeah, would love to see the apps running on the Iphone..interesting to know how they handled shaders.  It seems to be an excellent tool for developing quality games.</p>
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		<title>By: John</title>
		<link>http://maniacdev.com/2009/04/how-can-i-develop-iphone-app-store-games-quickly-for-free-12/comment-page-1/#comment-6969</link>
		<dc:creator>John</dc:creator>
		<pubDate>Mon, 20 Apr 2009 23:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://maniacdev.com/?p=72#comment-6969</guid>
		<description>Yeah, would love to see the apps running on the Iphone..interesting to know how they handled shaders.  It seems to be an excellent tool for developing quality games.</description>
		<content:encoded><![CDATA[<p>Yeah, would love to see the apps running on the Iphone..interesting to know how they handled shaders.  It seems to be an excellent tool for developing quality games.</p>
]]></content:encoded>
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	<item>
		<title>By: Mike</title>
		<link>http://maniacdev.com/2009/04/how-can-i-develop-iphone-app-store-games-quickly-for-free-12/comment-page-1/#comment-36</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Mon, 20 Apr 2009 05:15:37 +0000</pubDate>
		<guid isPermaLink="false">http://maniacdev.com/?p=72#comment-36</guid>
		<description>No, there&#039;s not a trial for the iPhone version.  But what I understand is that it is pretty much the same as the normal version, but it just has the ability to build to the iPhone.  Obviously, it cannot be the exact same because of the input and such, but I think it will be very similar.</description>
		<content:encoded><![CDATA[<p>No, there&#8217;s not a trial for the iPhone version.  But what I understand is that it is pretty much the same as the normal version, but it just has the ability to build to the iPhone.  Obviously, it cannot be the exact same because of the input and such, but I think it will be very similar.</p>
]]></content:encoded>
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	<item>
		<title>By: Mike</title>
		<link>http://maniacdev.com/2009/04/how-can-i-develop-iphone-app-store-games-quickly-for-free-12/comment-page-1/#comment-6968</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Mon, 20 Apr 2009 05:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://maniacdev.com/?p=72#comment-6968</guid>
		<description>No, there&#039;s not a trial for the iPhone version.  But what I understand is that it is pretty much the same as the normal version, but it just has the ability to build to the iPhone.  Obviously, it cannot be the exact same because of the input and such, but I think it will be very similar.</description>
		<content:encoded><![CDATA[<p>No, there&#8217;s not a trial for the iPhone version.  But what I understand is that it is pretty much the same as the normal version, but it just has the ability to build to the iPhone.  Obviously, it cannot be the exact same because of the input and such, but I think it will be very similar.</p>
]]></content:encoded>
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	<item>
		<title>By: How can I develop iPhone app store games quickly for free? Part 2 &#124; maniacdev.com</title>
		<link>http://maniacdev.com/2009/04/how-can-i-develop-iphone-app-store-games-quickly-for-free-12/comment-page-1/#comment-32</link>
		<dc:creator>How can I develop iPhone app store games quickly for free? Part 2 &#124; maniacdev.com</dc:creator>
		<pubDate>Fri, 17 Apr 2009 21:52:44 +0000</pubDate>
		<guid isPermaLink="false">http://maniacdev.com/?p=72#comment-32</guid>
		<description>[...] &#171;&#160;How can I develop iPhone app store games quickly for free? Part 1       Apr 17 2009 [...]</description>
		<content:encoded><![CDATA[<p>[...] &laquo;&nbsp;How can I develop iPhone app store games quickly for free? Part 1       Apr 17 2009 [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: John</title>
		<link>http://maniacdev.com/2009/04/how-can-i-develop-iphone-app-store-games-quickly-for-free-12/comment-page-1/#comment-31</link>
		<dc:creator>John</dc:creator>
		<pubDate>Fri, 17 Apr 2009 21:46:27 +0000</pubDate>
		<guid isPermaLink="false">http://maniacdev.com/?p=72#comment-31</guid>
		<description>Yeah, the Unity Engine is probably the most popular one.  The game editor is terrific, I have not had a chance to try the iPhone version.  Is there a trial for the iPhone version? can&#039;t find it on their site.</description>
		<content:encoded><![CDATA[<p>Yeah, the Unity Engine is probably the most popular one.  The game editor is terrific, I have not had a chance to try the iPhone version.  Is there a trial for the iPhone version? can&#8217;t find it on their site.</p>
]]></content:encoded>
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	<item>
		<title>By: John</title>
		<link>http://maniacdev.com/2009/04/how-can-i-develop-iphone-app-store-games-quickly-for-free-12/comment-page-1/#comment-6967</link>
		<dc:creator>John</dc:creator>
		<pubDate>Fri, 17 Apr 2009 21:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://maniacdev.com/?p=72#comment-6967</guid>
		<description>Yeah, the Unity Engine is probably the most popular one.  The game editor is terrific, I have not had a chance to try the iPhone version.  Is there a trial for the iPhone version? can&#039;t find it on their site.</description>
		<content:encoded><![CDATA[<p>Yeah, the Unity Engine is probably the most popular one.  The game editor is terrific, I have not had a chance to try the iPhone version.  Is there a trial for the iPhone version? can&#8217;t find it on their site.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mike</title>
		<link>http://maniacdev.com/2009/04/how-can-i-develop-iphone-app-store-games-quickly-for-free-12/comment-page-1/#comment-29</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Fri, 17 Apr 2009 07:09:17 +0000</pubDate>
		<guid isPermaLink="false">http://maniacdev.com/?p=72#comment-29</guid>
		<description>If you have a few bucks, I would recommend Unity3d.

http://unity3d.com/

I have the trial right now and I&#039;m considering buying it.  It seems amazing so far, but you need to be willing to dish out $600 for ide/sdk license + iphone specifically license.

I&#039;ve yet to look into iTorque, but I will probably do that now, same with Cocoas2d.</description>
		<content:encoded><![CDATA[<p>If you have a few bucks, I would recommend Unity3d.</p>
<p><a href="http://unity3d.com/" rel="nofollow">http://unity3d.com/</a></p>
<p>I have the trial right now and I&#8217;m considering buying it.  It seems amazing so far, but you need to be willing to dish out $600 for ide/sdk license + iphone specifically license.</p>
<p>I&#8217;ve yet to look into iTorque, but I will probably do that now, same with Cocoas2d.</p>
]]></content:encoded>
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		<title>By: Mike</title>
		<link>http://maniacdev.com/2009/04/how-can-i-develop-iphone-app-store-games-quickly-for-free-12/comment-page-1/#comment-6966</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Fri, 17 Apr 2009 07:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://maniacdev.com/?p=72#comment-6966</guid>
		<description>If you have a few bucks, I would recommend Unity3d.

http://unity3d.com/

I have the trial right now and I&#039;m considering buying it.  It seems amazing so far, but you need to be willing to dish out $600 for ide/sdk license + iphone specifically license.

I&#039;ve yet to look into iTorque, but I will probably do that now, same with Cocoas2d.</description>
		<content:encoded><![CDATA[<p>If you have a few bucks, I would recommend Unity3d.</p>
<p><a href="http://unity3d.com/" rel="nofollow">http://unity3d.com/</a></p>
<p>I have the trial right now and I&#8217;m considering buying it.  It seems amazing so far, but you need to be willing to dish out $600 for ide/sdk license + iphone specifically license.</p>
<p>I&#8217;ve yet to look into iTorque, but I will probably do that now, same with Cocoas2d.</p>
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